Is it possible to access directly struct fields within an assembly function? And how can I access via assembly an global variable?
In inline assembly on intel syntax I can do this:
struct str
{
int a;
int b;
}
int someGlobalVar;
__declspec(naked) void __fastcall func(str * r)
{
__asm
{
mov dword ptr [ecx].a, 2
mov dword ptr [ecx].b,someGlobalVar
}
}
How do I do this in a assembly x64 function (not inline), with ATT syntax (gcc), if it's not possible how do I do this in an inline function?
For this any many similar problems, the easiest solution is to write an example in C that does what you want, then use gcc -m64 -S ... to generate assembler source, and then use that source as a template for your own assembly code.
Consider the following example:
#include <stdio.h>
typedef struct
{
int a;
int b;
} S;
int foo(const S *s)
{
int c = s->a + s->b;
return c;
}
int main(void)
{
S s = { 2, 2 };
printf("foo(%d, %d) = %d\n", s.a, s.b, foo(&s));
return 0;
}
If we generate asm using gcc -Wall -O1 -m64 -S foo.c -o foo.S we get the following for the "foo" function:
.globl _foo
_foo:
LFB3:
pushq %rbp
LCFI0:
movq %rsp, %rbp
LCFI1:
movl (%rdi), %eax
addl 4(%rdi), %eax
leave
ret
As you can see, movl (%rdi), %eax gets the element a of the struct, and then addl 4(%rdi), %eax adds element b, and the function result is returned in %eax.
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